Certified Scrum Developer Workshop (CSD)

After teams have been exposed to the principles of Scrum, they are left wondering about the more technical aspects of software development and delivery and how these areas fit into an iterative...

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$1,595 USD
Course Code CSD-AE
Duration 3 days
Available Formats Classroom
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After teams have been exposed to the principles of Scrum, they are left wondering about the more technical aspects of software development and delivery and how these areas fit into an iterative approach. This Certified Scrum Developer & Agile engineering training course extends important Scrum principles to their logical applications in several technical, foundational areas of software development: Borrowing from a variety of Agile disciplines, the course will introduce and explain a wide range of available tools and techniques that can offer team flexibility in their Agile approach. Each subject area is accompanied by real world examples of how they have been used in the past, and the success criteria for each instance.

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Skills Gained

  • Apply Agile testing strategies based on unit and acceptance testing, and create a bottom-up confirmation to verify that your software works correctly
  • Utilize technology available today to support continuous integration of software, automated builds, self testing and self reporting build processes
  • Maintain high levels of product quality and code integrity, even throughout large and complex efforts
  • Embrace continuous planning at five different time horizons, recognizing the value of continuous planning over simply following a plan
  • Find and support the key ingredient for consistent and reliable software development projects for any industry and any team size
  • Use Scrum fundamentals to plan and deliver complex software products as efficiently as possible
  • Explore the benefits of utilizing Test Driven Development to build quality into the product before it is released to testing
  • Identify the most appropriate architecture and design practices to suit your product, team, and organization
  • Invest in your product's lifespan through ruthless refactoring; creating products that are cheaper to maintain, require less feature recycling, and suffer less downtime
  • Explore techniques of source code management without hindering collaboration and change responsiveness

Who Can Benefit

  • Business Analysts
  • Technical Analysts
  • Project Managers
  • Software Engineers/Programmers
  • Development Managers
  • Product Managers
  • Product Analysts
  • QA Engineers

Course Details

I. Agile Principles & Practices

We will briefly review the Agile Manifesto and introduce key Agile engineering practices. Many of the most successful, highly productive Scrum teams commonly leverage Agile engineering practices to achieve a sustainable pace while embracing the constant change. Effective Scrum teams must continually evaluate, introduce and adopt Agile engineering practices in an effort to continually improve. This course is designed to introduce many of these practices and the benefits they provide. A series of thoughtful, hands-on exercises will further solidify and enhance the understanding of these practices. EXERCISE: Defining Our Challenge Course participants will openly discuss challenges facing their current development teams. We will discuss common myths and misperceptions of both the Agile discipline and the Agile developer.

II. Feedback & Planning

Planning as a result of feedback from the customer and team is a key component of successful Scrum teams. We will explore the levels at which we plan, and how to effectively incorporate feedback into each of these levels to guide the team to success. EXERCISE: Feedback & Continuous Improvement Course participants will work through a set of exercises aimed at reinforcing the importance of feedback throughout the lifecycle of an Agile project from requirements to execution.

  • Triple Constraints
  • Five Levels of Planning
  • User Stories
  • Relative Sizing
  • Sprint Execution
  • Sprint Demo
  • Team Retrospective

III. Collaboration

Collaboration is a key element of Scrum teams. We will discuss forms and forums for collaboration with the team, in the team, and with the customer. Paring will be introduced and used continually throughout the remainder of the course. EXERCISE: Self-Organizing Teams Through a series of interactive exercises, course participants will experience the chaos created by individuals without common goals. Ultimately the team will be allowed to self-organize with minimal direction and experience the harmony and balance of a self-organized team. EXERCISE: Pairing Using the techniques introduced by pair programming, course participants will solve a problem in pairs. This exercise will demonstrate the value and effectiveness of pairing to develop better solutions and to increase shared knowledge of the team.

  • Customer Collaboration
  • Team Collaboration
  • Pair Programming & Pairing

IV. Architecture, Design, & Shared Understanding

Discuss the role of architecture on Scrum projects and how the use of design principles can lead to simple, flexible designs and systems. We will introduce the shared aspects of design and code quality. Testability is a driving concern in Scrum teams and we will discuss the reasons and benefits from focusing on testability. EXERCISE: Coding Standards Course participants will discuss thoughts and current practices regarding coding standards. Instructor will provide a working software example for the team to evaluate in the absence of coding standards. The class will discuss the potential waste effort that can exist in the absence of coding standards. Course participants will then work in teams to develop a simple set of coding standards. After applying the agreed upon coding standards they will look at the inherent benefits.

  • Architecture as a Concern
  • Design Principles
  • Coding standards
  • Collective code ownership
  • Simple design
  • System metaphor
  • Testability as a Driving Concern

V. Test Driven Development (TDD)

We will introduce Test Driven Development and contrast to the traditional test last approach. Discuss the benefits and process of TDD and how it can lead to better overall design and simplicity. EXERCISE: Test Driven Development Using Test Driven Development (TDD), course participants will develop a Test List and follow the TDD Red, Green, Refactor cycle to develop software and meet the instructor's requirements. Course participants will experience the cadence and rhythm of the TDD process.

  • Test First vs. Test Last
  • TDD Rhythm: Red, Green, Refactor
  • TDD influence on Design
  • Unit Testing Principles

VI. Refactoring

There is a symbiotic relationship between good tests and the refactoring process. We will discuss why, when and how teams should consider refactoring. EXERCISE: Refactoring Instructor will provide working software and a test suite of unit tests. Using refactoring methods and patterns, course participants will incrementally refactor the software to achieve a simpler design and increase quality and maintainability.

  • Safety Net of Tests
  • Refactoring Patterns
  • Refactoring for Maintainability

VII. Continuous Integration

Discuss the concept of Continuous Integration and the CI Attitude. Continuous Integration provides an essential role in maintaining a continuous process for providing feedback to the team. EXERCISE: Continuous Integration Participants will define and execute a Continuous Integration process using a popular open-source Continuous Integration product. This exercise will reinforce the key tenants and practices of Continuous Integration and serve as a discussion opportunity on how to effectively utilize and leverage Continuous Integration to support the developer and the team.

  • Discuss the Attitude of Continuous Integration
  • Discuss how and why you must develop a single command line build
  • Automating the Build
  • The 10-minute build
  • Benefits & Practices of Continuous Integration

VIII. Testing Practices

Various levels & types of testing and the benefits they provide Scrum teams will be reviewed. Additional discussion focuses on how and what to automate in order to shorten feedback cycles.

  • Testing Quadrants
  • Automation
  • Unit Tests
  • Integration Tests
  • Acceptance Tests
  • Functional Tests

IX. Acceptance Testing

The discipline of Acceptance Testing can lead to better collaboration with both the customer and the team. Automating Acceptance Tests can provide an invaluable tool to support the creation of higher quality software and continue to support the team from story to story and sprint to sprint. EXERCISE: Acceptance Testing Course participants will develop a set of Acceptance Tests (Story Tests) from a sample set of User Stories containing Acceptance Criteria. Using Acceptance Test Driven Development (ATDD), course participants will use these Acceptance Tests to drive development of the sample User Stories.

  • Acceptance Criteria
  • Writing Acceptance Tests
  • Acceptance Test Driven Development
  • Automating Acceptance Tests

X. Adopting Scrum Developer Practices

Recap Scrum Developer Practices and have an open discussion about how to introduce, adopt, and expand Practice use within Scrum teams. EXERCISE: Create a Roadmap and Action Plan Course participants will prioritize the Agile engineering practices that they might want to introduce to their current projects, teams, and organizations. Using the three highest priority concepts, course participants will create a plan to bring these practices into action. The class will compare and discuss action plans.

  • Recap Essential Scrum Developer Practices
  • Team ground rules to start off on the right foot
  • Develop a roadmap leveraging Scrum Developer Practices
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