8221  Reviews star_rate star_rate star_rate star_rate star_half

Rust for JavaScript/TypeScript Developers

This Rust training course teaches JavaScript and TypeScript Developers how to write high-performance and secure systems-level software using Rust programming. Attendees learn how to seamlessly...

Read More
Course Code RUST-114
Duration 5 days
Available Formats Classroom

This Rust training course teaches JavaScript and TypeScript Developers how to write high-performance and secure systems-level software using Rust programming. Attendees learn how to seamlessly transition from JavaScript/TypeScript to Rust, implementing its safety and performance for building next-generation web and server applications.

Skills Gained

  • Understand the Rust philosophy
  • Set up and navigate the Rust environment
  • Explore Rust within the context of JavaScript/TypeScript
  • Understand basic Rust syntax and semantics
  • Implement control flow and logic
  • Understand ownership and borrowing concepts
  • Use tuples, enums, structs, and vectors
  • Work with pattern matching
  • Understand Rust’s concurrency model
  • Connect a Rust application to a database
  • Build a client-side WebAssembly app with Leptos
  • Build a web API with Actix

Prerequisites

  • Proficiency in Python programming
  • Basic understanding of programming concepts such as variables, expressions, functions, and control flow

Course Details

Training Materials

All students receive comprehensive courseware covering all topics in the course. Courseware is distributed via GitHub through documentation and extensive code samples.

Software Requirements

  • A free, personal GitHub account to access the courseware
  • Permission to install Rust and Visual Studio Code on their computers
  • Permission to install Rust Crates and Visual Studio Extensions

If students cannot configure a local environment, a cloud-based environment can be provided.

Outline

  • Introduction
  • What is Rust?
    • Rust’s Philosophy and Goals
    • History and motivation
    • Rust vs JavaScript
    • Rust vs TypeScript
    • Rust Community
    • The Rust Playground
  • Install Rust
    • Script
    • macOS Homebrew
    • Platform Installers
  • Rust Editors
    • VSCode with Extensions
    • Rust Rover
    • Debug Rust in VSCode
    • GitHub Copilot
  • Hello World
    • Create a new Project
    • Main Function
    • Print to the Console
    • Comments
  • Cargo
    • What is Cargo?
    • How does Cargo compare to Pip and Conda?
    • Rust Crates compared to Python Packages
    • Run Command
    • Build Command
    • Build Release Command
    • Install Third-Party Crates
  • Rust and JavaScript Differences
    • Static Typing vs Dynamic Typing
    • Strong Typing vs Loose Typing
    • Memory Management
    • Error Handling
    • Sequence, Selection, and Iteration
    • Structs vs Classes & Object Literals
    • Traits vs Duck-Typing
    • Concurrency
  • Rust and TypeScript Differences
    • Structural Typing
    • Memory Management
    • Error Handling
    • Sequence, Selection, and Iteration
    • Structs vs Classes & Object Literals
    • Traits vs Interfaces
    • Generics
    • Concurrency
  • Scalar Types and Data
    • Rust Types vs Python Type
    • Constants
    • Immutable Variables
    • Mutable Variables
  • Code Logic
    • If Statement
    • Loop with Break
    • While Loop
  • Functions
    • Define a Function
    • Call a Function
    • Parameter Types
    • Return Types
    • Closure Functions
  • Modules
    • Import Modules from Standard Library
    • Import Modules from Third-Party Crates
    • Define Custom Modules
    • Import Custom Modules
  • Built-In Macros
    • print! and println!
    • format!
    • vec!
    • include_str! and include_bytes!
    • cfg! and env!
    • panic!
  • Memory Management
    • Problems with Manual Management
    • Problems with Garbage Collection
    • Ownership & Borrowing
    • Rust vs Python
    • References
    • Lifetimes
  • Strings
    • String Slices
    • String Objects
    • Convert Between Slices and Strings
    • Parse Number from String
    • Trim String
    • Print Strings with Interpolation
  • Tuples
    • What is a Tuple?
    • Heterogeneous Elements
    • Access Elements
    • Destructuring
    • Immutable
  • Enums
    • What is an Enum?
    • Define an Enum
    • Using Enums
    • Enum Variants
    • Enum Methods
    • Enums and Pattern Matching
    • Result Enum
    • Option Enum
    • Enums vs Structs
  • Structs
    • What is a Struct?
    • Create Instance
    • Field Init Shorthand
    • Struct Update Syntax
    • Tuple Structs
    • Unit-Like Structs
    • Ownership of Struct Data
    • Function Implementation
    • Associated Functions
    • Stuct Methods
    • Constructor Pattern
  • Vectors
    • What is a Vector?
    • Create a Vector
    • Add and Remove Elements
    • Access Elements
    • Iterate over Elements
    • Slicing, Length, and Capacity
    • Common Vector Operations
    • Understand Memory Management
    • Ownership and Borrowing Rules
  • Collections and Iterators
    • Vectors, arrays, and slices
    • HashMaps and hash sets
    • Iteration and iterators
  • Traits
    • What is a trait?
    • How does a trait related to traditional OOP interfaces?
    • Defining a trait
    • Implementing a trait
    • Default implementations
    • Traits as parameters
    • Traits as return types
    • Traits as bounds
  • Generics
    • What is a generic?
    • How does a generic related to traditional OOP generics?
    • Defining a generic
    • Implementing a generic
    • Generic bounds
    • Multiple generic types
    • Where clauses
  • Pattern Matching
    • What is Pattern Matching?
    • Match Statement
    • If Let Statement
    • While Let Statement
    • Destructuring Stucts and Tuples
    • Pattern Matching with Enums
    • Pattern Matching with Functions
    • Pattern Matching and Ownership
    • Refutability and Irrefutability
  • Concurrent Programming
    • What is Concurrent Programming?
    • Using Multiple Threads
    • Mutex, RwLock, and Arc
    • Message Passing with Channels
    • Sync and Send Traits
    • Futures and Async/Await
  • Database Programming
    • What is a Database?
    • Connect to Postgresql
    • Query data from the database
    • Modify data in the database
  • Web Assembly with Leptos
    • What is Web Assembly?
    • What is Leptos?
    • How does Leptos compare to React, Angular, and Blazor?
    • Create a Leptos Project
    • Connect it to an Active Web Api
    • Create a Component
    • Pass Data to a Component
    • Emit Events from a Component
    • Work with Signals
    • Render a Collection of Data
  • Web APIs with Actix
    • What is a Web API?
    • What is Actix?
    • How does it compare to Express, Flask, and ASP.NET MVC?
    • Create an Actix Project
    • Map HTTP Routes to Rust Functions
    • Working with Extractors
    • Using Handlers
    • Connect to a Database
  • Conclusion