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Flash Fundamentals: An Introduction to Flash CC

Course Details
Code: FLASH-CC
Tuition (USD): $1,750.00 • Classroom (4 days)

Adobe Flash Professional CC provides a comprehensive authoring environment for creating interactive and media-rich applications. Flash is widely used to create engaging projects integrating video, sound, graphics, and animation. You can create original content in Flash or import assets from other Adobe applications such as Photoshop or Illustrator, quickly design animation and multimedia, and use Adobe ActionScript 3.0 to integrate sophisticated interactivity. Use Flash to build innovative and immersive Web sites, to create stand-alone applications for the desktop, or to create apps to distribute to mobile devices running on the Android or the iOS system. With extensive controls for animation, intuitive and flexible drawing tools, and a powerful object-oriented coding language, Flash delivers one of the only robust environments that let your imagination become reality.

Who Can Benefit

Video, animation and graphics professionals who need a working knowledge of Adobe Flash CC.

Prerequisites

  • Practical working knowledge of Mac OS X or Windows
  • Photoshop Fundamentals: An Introduction to Photoshop class or equivalent experience is recommended.

Course Details

Getting Acquainted

  • Starting Flash and Opening a File
  • Getting to Know the Workspace
  • Working with the Library Panel
  • Understanding the Timeline
  • Organizing Layers in a Timeline
  • Using the Properties Inspector
  • Using the Tools Panel
  • Undoing Steps in Flash
  • Previewing Your Movie
  • Modifying the Content and Stage
  • Saving Your Movie
  • Publishing Your Movie
  • Finding Resources for Using Flash
  • Checking for Updates

Working with Graphics

  • Understanding Strokes and Fills
  • Creating Shapes
  • Making Selections
  • Editing Shapes
  • Using Gradient and Bitmap Fills
  • Using Custom Line Styles
  • Creating Curves
  • Creating Transparencies
  • Creating and Editing Text
  • Aligning and Distributing Objects

Creating and Editing Symbols

  • Importing Illustrator Files
  • About Symbols
  • Creating Symbols
  • Importing Photoshop Files
  • Editing and Managing Symbols
  • Changing the Size and Position of Instances
  • Changing the Color Effect of Instances
  • Understanding Display Options
  • Applying Filters for Special Effects
  • Positioning in 3D Space

Animating Symbols

  • About Animation
  • Understanding the Project File
  • Animating Position
  • Changing the Pacing and Timing
  • Animating Transparency
  • Animating Filters
  • Animating Transformations
  • Changing the Path of the Motion
  • Swapping Tween Targets
  • Creating Nested Animations
  • Easing
  • Frame-by-Frame Animation
  • Animating 3D Motion
  • Testing Your Movie

Animating Shapes and Using Masks

  • Animating Shapes
  • Understanding the Project File
  • Creating a Shape Tween
  • Changing the Pace
  • Adding More Shape Tweens
  • Creating a Looping Animation
  • Using Shape Hints
  • Animating Color
  • Creating and Using Masks
  • Animating the Mask and Masked Layers
  • Easing a Shape Tween

Creating Interactive Navigation

  • About Interactive Movies
  • Creating Buttons
  • Understanding ActionScript 3.0
  • Preparing the Timeline
  • Adding a Stop Action
  • Creating Event Handlers for Buttons
  • Creating Destination Keyframes
  • Creating a Home Button with Code Snippets
  • Code Snippets Options
  • Playing Animation at the Destination
  • Animated Buttons

Working with Sound and Video

  • Understanding the Project File
  • Using Sounds
  • Understanding Flash Video
  • Using Adobe Media Encoder
  • Understanding Encoding Options
  • Playback of External Video
  • Working with Video and Transparency
  • Embedding Flash Video
  • Exporting Video from Flash

Loading and Displaying External Content

  • Loading External Content
  • Removing External Content
  • Controlling Movie Clips

Using Variables and Controlling Visual Properties

  • Understanding the Project File
  • Visual Properties of Movie Clips
  • Beyond the Mouse-Click
  • Mapping Mouse Movements to Visual Changes
  • Using Variables to Store Information
  • Change the Position of the Large Image
  • Creating a Custom Cursor

Publishing to HTML5

  • What Is Toolkit for CreateJS?
  • Using Classic Tweens
  • Exporting to HTML5
  • Inserting JavaScript

Publishing Flash Documents

  • The Debugging Process
  • Understanding Publishing
  • Publishing for the Web
  • Publishing a Desktop Application
  • Publishing for a Mobile Device